James Winchester

A Game Design and Digital Media First-Class Honours Graduate from the University of Greenwich with a specialism in 3D Modelling and Animation. 

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Maya | Adobe Suite | Substance Suite | Unreal Engine | Unity (C#) | Blender | Zbrush

Professional Portfolio

April 2024 - Present - 3D Artist & Animator

University Of Greenwich

Details about my current role will be available soon

February 2024 - April 2024 - Unreal Tech Artist

TED x University Of Greenwich w/ Target3D Ltd.


I worked with a 3-person VAD team, using Unreal Engine 5 & Megascans, to create unique realistic 3D environments adhering to producer-provided briefs for a virtual production.

The project centres around speakers providing TED talks about various topics with a virtual background as a visual aid complimenting the talk themes in front of a live audience.

ted.com/tedx/events/53654

Click the image to see the breakdown and details about my role.

Personal Portfolio

M1911 - Game-Ready Asset 

Maintenance - 3D Environment 

Aberration - 3D Environment

AK47- Game-Ready Asset